Originally posted by Spartacus
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Originally posted by Spartacus View PostI'm willing to entertain the idea of playing, though given my level of skill in this game it might be best for me to play as a character who took a few too many blows to the head...
Spart!!! Welcome back!
Just chalk it up to coming out of retirement!"He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
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Originally posted by Spartacus View Postgot 3 general character ideas:
1. dwarf fighter (maybe barbarian)
2. Half-orc barbarian, running out of savings and starting to feel aging process and, wants to die on his feet with his comrades while he's still strong
3. As character 2, but he died in an insufficiently glorious way after un-retiring for above reasons, and instead of being raised normally by a cleric (possibly due to magic becoming less reliable), is reincarnated by a druid as an elf or half-elf, or something like that. The resulting character is no longer over-the-hill, but also no longer intimidating in the way he's used to being. To put it another way, "For the remainder of the film, the role of Conan the Barbarian will be played by Orlando Bloom."
3)"He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
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In case 3, it seems like my racial bonus to str would be gone, but my racial penalties to int and cha would be partially mitigated by having reached middle age. Effectively, I'd be playing as an elf/half-elf with -1 int and cha and +1 wis, but maybe with some feats normally not accessible to elves. Do I have that right?Don't call it a comeback. It's a riposte.
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Originally posted by Spartacus View PostIn case 3, it seems like my racial bonus to str would be gone, but my racial penalties to int and cha would be partially mitigated by having reached middle age. Effectively, I'd be playing as an elf/half-elf with -1 int and cha and +1 wis, but maybe with some feats normally not accessible to elves. Do I have that right?"He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
My Personal Blog
My Novella blog (Current Novella Begins on 7/25/14)
Quill Sword
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It's been a while since I rolled up a character, so I'm gonna put my basic thoughts out here and let y'all criticize my noobish choices and/or make general recommendations, ok?
Rolled 11, 13, 14, 14, 15, 18 for stats. I think I want to set con as 18 and put my level-up stats into strength. Not sure about the rest of the stat distribution, or even the level-up stats.
I'm thinking I'll go with the level 17 half-orc->half-elf version and say that he's taken a level or two in fighter after reincarnating in order to re-learn how to fight in this scrawny elf-y body. I guess I make a level 15-16 character, have him reach middle age and die, then reincarnate and level up another time or two with the improved mental stats?
Some might say that, after the reincarnation spell, he's half the man he used to be. To be fair, though, his man half stayed the same- it's the orc half that got swapped out.Don't call it a comeback. It's a riposte.
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Sorry, uber busy for a couple days (packing a family reunion AND a trip to Steelers training camp into this weekend); I'll try to sneak in some time Monday or Tuesday to roll up a character.Veritas vos Liberabit<>< Learn Greek <>< Look here for an Orthodox Church in America<><Ancient Faith Radio
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Originally posted by Spartacus View PostIt's been a while since I rolled up a character, so I'm gonna put my basic thoughts out here and let y'all criticize my noobish choices and/or make general recommendations, ok?
Rolled 11, 13, 14, 14, 15, 18 for stats. I think I want to set con as 18 and put my level-up stats into strength. Not sure about the rest of the stat distribution, or even the level-up stats.
I'm thinking I'll go with the level 17 half-orc->half-elf version and say that he's taken a level or two in fighter after reincarnating in order to re-learn how to fight in this scrawny elf-y body. I guess I make a level 15-16 character, have him reach middle age and die, then reincarnate and level up another time or two with the improved mental stats?
Some might say that, after the reincarnation spell, he's half the man he used to be. To be fair, though, his man half stayed the same- it's the orc half that got swapped out.
Then again, Chr could be more humorous...
I rarely play the type, though - CV might have a better idea."He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
My Personal Blog
My Novella blog (Current Novella Begins on 7/25/14)
Quill Sword
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Originally posted by One Bad Pig View PostSorry, uber busy for a couple days (packing a family reunion AND a trip to Steelers training camp into this weekend); I'll try to sneak in some time Monday or Tuesday to roll up a character.
Just kidding - see you then.
If possible, could you give me an idea of what you're planning? It's not a biggie - it would just let me get some back story stuff done (it's not like I can't later). Also, it would let me make a couple decisions that the others need.
As soon as we have characters - assuming no one else pipes up - we'll get started.Last edited by Teallaura; 07-27-2018, 09:11 PM."He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
My Personal Blog
My Novella blog (Current Novella Begins on 7/25/14)
Quill Sword
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Originally posted by Teallaura View PostBarbarians are Str/Dex/Con dependent but since he's now a half-elf, you might wanna put the other 14 into either Wis or Int.
Then again, Chr could be more humorous...
I rarely play the type, though - CV might have a better idea.
I'm pretty sure power attack, cleave, and great cleave are all non-negotiable feats, yeah? Combat reflexes is probably also good, and a major reason I'd want dexterity. What other feats are important for a barbarian? The dodge/mobility/spring attack feat tree? I'm a little tempted by improved critical.Don't call it a comeback. It's a riposte.
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Here's the gist of my character. There's still some stuff to be determined yet, but we'll cross that bridge when we get to it.
Halbar Longstride
Male Elf Rogue 18
Neutral Good
Representing CV
Strength 8 (-1)
Dexterity 13 (+1)
Constitution 11 (+0)
Intelligence 14 (+2)
Wisdom 15 (+2)
Charisma 20 (+5)
Size: Medium
Height: 4' 7"
Weight: 95 lb
Skin: Pale
Eyes: Green
Hair: Dark Brown Straight; Beardless
Total Hit Points: 67
Speed: 30 feet
Armor Class: 13 = 10 +2 [leather] +1 [dexterity]
Touch AC: 11
Flat-footed: 13 [uncanny dodge]
Initiative modifier: +5 = +1 [dexterity] +4 [improved initiative]
Fortitude save: +6 = 6 [base]
Reflex save: +12 = 11 [base] +1 [dexterity]
Will save: +8 = 6 [base] +2 [wisdom]
Attack (handheld): +12/+7/+2 = 13 [base] -1 [strength]
Weapon Finesse: +14/+9/+4 = 13 [base] +1 [dexterity]
Attack (unarmed): +12/+7/+2 = 13 [base] -1 [strength]
Attack (missile): +14/+9/+4 = 13 [base] +1 [dexterity]
Grapple check: +12/+7/+2 = 13 [base] -1 [strength]
Languages: Common Elven Gnome Orc
Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]
Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]
Feats:
Blind-fight
Improved Initiative
Investigator
Negotiator
Persuasive
Quick Draw
Improved Evasion [high-level rogue]
Opportunist [high-level rogue]
Skill Mastery [high-level rogue] (5 Skills, Yet to be Determined)
Weapon Finesse
*Skills*
Bluff (Cha) 28 = +5 +21 +2 [persuasive]
Diplomacy (Cha) 32 = +5 +21 +2 [bluff] +2 [negotiator] +2 [sense motive]
Gather Information (Cha) 28 = +5 +21 +2 [investigator]
Hide (Dex*) 22 = +1 + 21
Intimidate (Cha) 9 = +5 +2 [bluff] +2 [persuasive]
Listen (Wis) 25 = +2 +21 +2 [elf]
Move Silently (Dex)* 22 = +1 +21
Open Lock (Dex) 11 = +1 +10
Search (Int) 16 = +2 +10 +2 [elf] +2 [investigator]
Sense Motive (Wis) 25 = +2 +21 +2 [negotiator]
Spot (Wis) 25 = +2 +21 +2 [elf]
Use Magic Device (Cha) 26 = +5 +21
Have You Touched Grass Today? If Not, Please Do.
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Found this: http://dnd.arkalseif.info/feats/race...320/index.html
Prerequisite
ability to rage, Half-orc,
Benefit
You may spend one of your daily uses of rage as an immediate action to add your Strength bonus on a Will saving throw.
Seems like I should pick this if I wanna get a benefit from having been a half-orc, other than just RPing.Don't call it a comeback. It's a riposte.
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Originally posted by Spartacus View PostI'm tempted to use the odd-numbered stats for my mental stats, since they all get adjusted by 1 point anyway. Having an extra point on my will save could be nice, but how much better is that than, like, 15 skill points? I think charisma will be the 11.
I'm pretty sure power attack, cleave, and great cleave are all non-negotiable feats, yeah? Combat reflexes is probably also good, and a major reason I'd want dexterity. What other feats are important for a barbarian? The dodge/mobility/spring attack feat tree? I'm a little tempted by improved critical."He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
My Personal Blog
My Novella blog (Current Novella Begins on 7/25/14)
Quill Sword
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Originally posted by Spartacus View PostFound this: http://dnd.arkalseif.info/feats/race...320/index.html
Prerequisite
ability to rage, Half-orc,
Benefit
You may spend one of your daily uses of rage as an immediate action to add your Strength bonus on a Will saving throw.
Seems like I should pick this if I wanna get a benefit from having been a half-orc, other than just RPing.
"He is no fool who gives what he cannot keep to gain that which he cannot lose." - Jim Elliot
"Forgiveness is the way of love." Gary Chapman
My Personal Blog
My Novella blog (Current Novella Begins on 7/25/14)
Quill Sword
Comment
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