If Eric the Rhino has an available path to charge at Korangar, he does:
to hit: 22 (24 if charge), damage 41 if charge, 21 if not
If Korangar is still standing, Eric the Dire Wolf leaps at him:
to hit: 16, if hit damage: 16, if hit trip roll: 32
If Korangar is still conscious, Farley charges at him if he has a clear path (bonuses for Korangar being prone not included):
to hit:24 (26 if charge), damage: 13
{if a charge gets 3 more attacks:
to hit: 22, damage 5
to hit: 22, damage 6
to hit: 21, damage 7}
to hit: 22 (24 if charge), damage 41 if charge, 21 if not
If Korangar is still standing, Eric the Dire Wolf leaps at him:
to hit: 16, if hit damage: 16, if hit trip roll: 32
If Korangar is still conscious, Farley charges at him if he has a clear path (bonuses for Korangar being prone not included):
to hit:24 (26 if charge), damage: 13
{if a charge gets 3 more attacks:
to hit: 22, damage 5
to hit: 22, damage 6
to hit: 21, damage 7}
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