Retro/Grade is a music game with gameplay mechanics not unlike Guitar Hero and yet it is not Guitar Hero. What is it? Only the most creative game I've ever played in a long time.
The framing narrative is this - you are a spaceship firing lasers and rockets and dodging enemy attacks. What makes this a music game? Well, every time you fire at the correct time, you make notes and every time you dodge enemy attacks, the same happens. If you do it correctly, you'll produce amazing electronic music to satisfy the senses, and the sudden dull, tinny degradation in the quality of the music every time you fire at the incorrect time is punishment enough to do better. The visuals are gorgeous to boot, so it's not only your ears that will get pleasure. But that's not all.
The game title is relevant to the gameplay mechanics itself. Instead of playing the game in linear fashion, you're actually going back in time. You see the rockets and lasers you fired coming *at* you and you must mash the space bar at the point in which it left your cannon muzzle while at the same time dodging enemy attacks coming from behind which in actuality were....you know what? Just take a look at this video and you'll understand - http://youtu.be/sEFIhlG91NI?t=1m20s
The framing narrative is this - you are a spaceship firing lasers and rockets and dodging enemy attacks. What makes this a music game? Well, every time you fire at the correct time, you make notes and every time you dodge enemy attacks, the same happens. If you do it correctly, you'll produce amazing electronic music to satisfy the senses, and the sudden dull, tinny degradation in the quality of the music every time you fire at the incorrect time is punishment enough to do better. The visuals are gorgeous to boot, so it's not only your ears that will get pleasure. But that's not all.
The game title is relevant to the gameplay mechanics itself. Instead of playing the game in linear fashion, you're actually going back in time. You see the rockets and lasers you fired coming *at* you and you must mash the space bar at the point in which it left your cannon muzzle while at the same time dodging enemy attacks coming from behind which in actuality were....you know what? Just take a look at this video and you'll understand - http://youtu.be/sEFIhlG91NI?t=1m20s
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