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Life Is A Game Walkthrough Part 1

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  • Life Is A Game Walkthrough Part 1

    Can you be a winner at the game of life?

    --------------

    Are we playing a game? Let’s plunge into the Deeper Waters and find out.

    Spoiler warning for the old game Final Fantasy Legend ahead. It’s an old Gameboy game, but if you are planning on playing on an emulator or something, skip this part.

    Your party in Final Fantasy Legend has climbed a tower twice that is said to lead to paradise, defeating the fiends of Gen-Bu, Sei-Ryu, Byak-Ko, and Su-Zaku, as well as their leader Ashura. (Fans of mythology should recognize those names.) There was a trap the first time going up so the party had to do it again and fight the first four of those fiends again, until they got to the top again.

    This time, they seem to enter a peaceful and serene area where there doesn’t seem to be much of anything, except for one man, standing in front of a door. They talk to him to find out he is the Creator and they were the first to finish the game. It was a game he made because people didn’t know what courage and determination meant so he created Ashura to see what they would do. He wants to reward the party and grant them a wish.

    The party is indignant upon hearing this insisting that he used them. Eventually, it’s clear they’re picking a fight with him and so the party fights the creator. In the end, they win, and rather than go through the door, they choose to return to their world. (How much I wish we could get a story that would show what was beyond that door.)

    THOSE WANTING TO AVOID SPOILERS CAN RESUME HERE.

    What if our world also was a game? Granted, there are differences, as contrary to Isaiah 45:7 as read by fundy atheists, God did not create evil. However, He did allow it. My thoughts on this come from reading Edward Castronova’s book, Life Is A Game, which I heard about on a podcast on God and Gaming with two hosts, one being a Catholic priest, who both love gaming and they have Catholics on there who are in the game industry and Castronova was one of them.

    He looks at game design and says “What if God created the universe like we create a game?” It’s an interesting hypothesis and I am going through it and in that spirit, rather than call this a book plunge, I will call it a walkthrough. This is one of those books that I am highlighting every night something I read that I find relevant. I am not just learning a lot about the world around me, but I also think I’m learning about myself and so many times I read something and I think “I can relate to that! I didn’t know there was a name for that!” By the way, I’m not even 20% through the book.

    So let’s start with RPGs. These are my favorite genre of games. In these, one assumes the role of a character and makes decisions as him (or her) and really seeing the world through their eyes. Castronova says that these have shown us that people want to be heroes and have their lives matter and go on quests. (Another area that shows this I think is the rise of the superhero genre) It’s common in the world of RPGs for a player to spend 20-40 hours a week on one game. Consider how many people made plans suddenly when The Legend of Zelda: The Breath of the Wild came out. In Japan, there are laws on when a Dragon Quest game can come out because everyone takes off to play it.

    Now we can look at this and say “What is wrong with our society in that people are wanting to spend so many hours playing a game?” or we can say “People are spending so many hours playing a game? Why?” Obviously, it is meeting some desire in the lives of those people, but is it just a desire to have fun?

    Probably not just that, because while gaming is fun, there is also the reality of what is known as rage quitting. People get super frustrated because they can’t seem to beat that one level. Many times it’s common to throw one’s controller and just march off in a huff, and yet so many times we come back. Why?

    What if we saw this not as a problem, but rather as a clue? Could it be possible that game design could tell us about the human condition? What if we did see the world as a game? Could that give us any insights into the nature of reality? Is this also a novel idea to see it this way?

    And what is the purpose of play? Something to consider is play is its own end. People do not play so they can work, but we do work so we can play.

    And how does this relate to our everyday theology and life? Is this part of the reason sometimes men hate going to church? Could seeing life as a game make us want to go deeper into understanding God?

    I plan on exploring these questions as I go through this book. I don’t know how long it will take, and I also do not plan on blogging next week as I have the Defend conference going on. I hope you’ll be there, but if you can’t, I hope you’ll join me as we explore answering if life could be a game.

    In Christ,
    Nick Peters
    (And I affirm the virgin birth)
    Are we playing a game? Let’s plunge into the Deeper Waters and find out. Spoiler warning for the old game Final Fantasy Legend ahead. It’s an old Gameboy game, but if you are planning on playing on an emulator or something, skip this part. Your party in Final Fantasy Legend has climbed a tower twice … Continue reading Life Is A Game Walkthrough Part 1

  • #2
    Life is a game walkthrough part 2.

    ----------------

    What position will we take in the game? Let’s plunge into the Deeper Waters and find out.

    We’re continuing our look at Edward Castronova’s book Life Is A Game and looking at how games are lived out. He writes that if he saw a Buddhist who was drunk, he would not criticize his devotion to his teacher, but he would question how seriously he took his teaching. After all, Buddhism does say a lot about self-control.

    The same could be said about Christians, naturally, and yet this is something that needs to be kept in mind. When non-Christians want to bash Christianity because they see Christians living inconsistent lives, such as being heavily promiscuous, then that doesn’t say anything about Christianity. It says something about that particular “Christian.” (The person could really be fooling themselves into thinking they are a Christian.) If you see a Buddhist not living out his Buddhism, then that tells you nothing about Buddhism. It tells you a lot about the Buddhist.

    When we choose a worldview, we are choosing how we play the game. We are choosing a position that we think best describes the game that has been created. When you play a real video game, you could debate what kind of worldview it exists in. Not all will be screaming something, as it could be hard to tell what worldview Tetris could be in, but what about a series like Final Fantasy? In this world, it is taken as perfectly “natural” that gods, magic, and stupendous beasts exist. Also often in these games, that good and evil exist is a given.

    As a gamer also, I never really got bothered by the problem of evil which is brought up. Evil is something that since it is in the game often provides something for us to rise above, for us to conquer. If you’re a fan of mysteries, you understand this also. You read wanting to know who the bad guy is and in the end, how he gets tracked down and stopped.

    This is not to say that evil is good, but we do realize it as a challenge for us all and we need a good worldview to conquer evil. Not only that, we need a good worldview to tell us that evil is real and that the fight is winnable. Somehow, many of us do have that idea that it is winnable.

    If you read a book and in the end, the bad guys win and that’s it, it seems like there is a problem with the book. Somehow, we anticipate that no matter what is going on, the good guys will win. There can be a hint of anxiety in us at times watching a show or movie or playing a game and wondering “Will this last-ditch effort really work?” It does, and we are relieved, but not always surprised.

    So in conclusion at this part, what do we learn? We learn that to defeat evil, we need a worldview that can be lived fairly consistently at least, as humans tend to fail to some degree at everything and that includes our worldview. We also need a worldview that tells us that evil is a reality and explains its place in our world. Finally, we need one that can show us that evil can be defeated and there is hope.

    We’ll discuss more next time.

    In Christ,
    Nick Peters
    (And I affirm the virgin birth)
    What position will we take in the game? Let’s plunge into the Deeper Waters and find out. We’re continuing our look at Edward Castronova’s book Life Is A Game and looking at how games are lived out. He writes that if he saw a Buddhist who was drunk, he would not criticize his devotion to his … Continue reading Life Is A Game Walkthrough Part 2

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    • #3
      So is the gospel the cheat code?

      Comment


      • #4
        Originally posted by Sparko View Post
        So is the gospel the cheat code?
        It's more like a guide with hard mode turned on things are more difficult, but you get a better reward at the end.

        Luke 21:12
        “But before all these things, they will lay their hands on you and persecute you, turning you over to the synagogues and prisons, bringing you before kings and governors on account of My name.

        John 15:20
        Remember the word that I said to you, ‘A slave is not greater than his master.’ If they persecuted Me, they will persecute you as well; if they followed My word, they will follow yours also.

        Matthew 5:10“Blessed are those who have been persecuted for the sake of righteousness, for theirs is the kingdom of heaven.

        11 “Blessed are you when people insult you and persecute you, and falsely say all kinds of evil against you because of Me. 12 Rejoice and be glad, for your reward in heaven is great; for in this same way they persecuted the prophets who were before you.

        Comment


        • #5
          Originally posted by Cerebrum123 View Post

          It's more like a guide with hard mode turned on things are more difficult, but you get a better reward at the end.

          Luke 21:12
          “But before all these things, they will lay their hands on you and persecute you, turning you over to the synagogues and prisons, bringing you before kings and governors on account of My name.

          John 15:20
          Remember the word that I said to you, ‘A slave is not greater than his master.’ If they persecuted Me, they will persecute you as well; if they followed My word, they will follow yours also.

          Matthew 5:10“Blessed are those who have been persecuted for the sake of righteousness, for theirs is the kingdom of heaven.

          11 “Blessed are you when people insult you and persecute you, and falsely say all kinds of evil against you because of Me. 12 Rejoice and be glad, for your reward in heaven is great; for in this same way they persecuted the prophets who were before you.
          If the goal of the life game is to live forever with God, then the gospel is the shortcut to that. The only actual way to win the game in fact unless you can not break any rules for your entire life.

          Comment


          • #6
            The hero is on a noble quest!

            -------------------------------

            What is your quest? Let's plunge into the Deeper Waters and find out.

            In our continuing look at Edward Castronova's Life Is A Game, it is time to talk about quests. Quests are something common to a gamer. When I boot up Final Fantasy XIV in the afternoon, I see a series of quests that I can undertake. Some are simple. Some could just involve talking to someone and reporting back. Some could involve exploring a dungeon. Some could involve defeating a powerful enemy.

            Gamers know the rule about quests. We can have the ultimate goal of the game overall, but it's easy to get caught up in sidequests. These are quests that you take that are not essential to the story, but have their own benefits. Often times, the sidequests can be more enjoyable than the ultimate quest.



            Sometimes also, the sidequests you can do in light of the situation can get hysterical. I was playing FF XIV and had a scene once where a baby in a skirmish got tossed in a body of water. Normally, the player jumps in immediately and rescues the child, but I had a pop-up for a requested dungeon raid come up then so the child managed to survive for half an hour while I raided a dungeon. Tough kid. In Final Fantasy VII, the meteor heading towards the planet will wait while you're busy doing chocobo races. Also, sure, Zelda is in trouble, but hey, Link wants to go fishing!

            Quests give us meaning and purpose. We want to have something that we are aiming for. C.S. Lewis once said that a ship on the water needs to know three things. First off, how to stay afloat. Second, how to avoid hitting other ships. Third, why it is out there in the first place.

            Quests give us a purpose to be out there in the first place. Some quests we have involve small goals. You might have a quest to do laundry today or to go to the grocery store and pick up some items. You might not think of these as quests, but they are. You have a goal that you need to accomplish and you set out to do what it takes to accomplish that goal.

            Some quests are much more long-term. As a student at a seminary, I have a goal of getting my Master's and eventually a Ph.D. I also have a goal right now of meeting a good Christian girl and getting married. On the way, there can be several other minor quests on the goal of these quests.

            You won't go on a date unless you ask the girl out. On my end, I am also currently speaking to a therapist here at the seminary who is helping me with social relationships for the goal so I can learn to be social and interact with people better. It's super difficult if you are on the spectrum. That's a quest to get me to this quest.

            To get the degree, I must pass the class. To pass the class, I must do the assignments. That means going to the library and reading the books. (And if anyone is feeling generous....)

            Ultimately, something that has to be asked is what is my overall ultimate quest. Link's is normally to rescue Zelda and defeat Ganon, again. (Though technically, based on the timeline, it is a different Link every time. If you don't understand, it's okay. No one really understands the Zelda timeline.) In Final Fantasy VII, it's to stop the meteor and defeat Sephiroth.

            For us, part of the idea of the game of life is we have to figure out our ultimate quest. What are we here for? What do we want to accomplish? Everyone wants to accomplish something. What is our goal? Earn the most money? Have the most fun? Be a good person? Some combination? What drives us?

            If we want to play the game well, we need to find out. Otherwise, we could be questing for nothing.

            In Christ,
            Nick Peters
            (And I affirm the virgin birth)
            What is your quest? Let’s plunge into the Deeper Waters and find out. In our continuing look at Edward Castronova’s Life Is A Game, it is time to talk about quests. Quests are something common to a gamer. When I boot up Final Fantasy XIV in the afternoon, I see a series of quests that I can … Continue reading Life Is A Game Walkthrough Part 3

            Comment


            • #7
              btw, not saying anything in the discussion on the gospel. All of that comes later and I will answer that when I get to it in the blog series.

              Comment


              • #8
                Originally posted by Sparko View Post

                If the goal of the life game is to live forever with God, then the gospel is the shortcut to that. The only actual way to win the game in fact unless you can not break any rules for your entire life.

                Now I get what you mean. I was thinking at a very different starting point.

                Comment


                • #9
                  Part 5

                  ---------------------

                  What kind of game are we playing? Let's plunge into the Deeper Waters and find out.

                  I'm returning to my look at Edward Castronova's book Life Is A Game, seeing as it was highly influential on my Defend Talk. At this point, he is asking what kind of game we are playing. We are going to be looking at three main categories, materialist, subjectivist, or objectivist.

                  For a materialist game, everything in this game is matter in motion. Suppose you see a drowning child and you jump in the water to pull them to safety. Did you do a good act? Not really. You are matter in motion jumping in to save matter in motion and goodness is not a material property inherent in the matter in motion. If there is any goodness, it doesn't come from the situation itself.

                  Actually, Hume would agree with this. Good or evil are often ideas that we throw on the events that we see. We read them into the event instead of reading them out of the event. In a materialist universe, it is not real. I do understand that atheists and other materialists do have arguments for why they think moral truths are real and objective. I just find them all so far lacking.

                  What about a subjectivist game? In this, we make it up as we go along. There is no real game, but we act as if there is. The closest analogy that comes to mind is Calvinball. Calvinball in the Calvin and Hobbes comic strip is supposed to be the game that has no rules.

                  To be fair, many of us can make up games for us to do on our own when we get bored. Many a family on a long car trip, including my own, did the game of trying to find cars from different states in the country and seeing how many you could find. Children with imaginations make up games quite easily. In essence, most every game we have here to some extent is made up. Chess is not built into the fabric of the universe.

                  That being said though, once the rules of a game are made, one cannot change them willy-nilly. You cannot sit down to play a game of chess and suddenly decide that your bishops can move horizontally in the middle of the game. Now if you and your opponent want to make up some artificial rules to change the game, you can, but they must be agreed upon.

                  However, subjectivism doesn't work because we can't just make everything up and if we make everything up, we can make up the outcomes to. There is no risk. There is no real way to lose. Besides that, there are aspects of the game we cannot change. No matter how much you protest, 2 + 2 will still equal 4 and no amount of complaining will change that.

                  This leaves us with an objectivist game. There is something real to what we are doing. There is also something that is real beyond us. This game is not just something material as there is real good and real evil out there.

                  How do we play this game then and what is the goal? That's for another time.

                  In Christ,
                  Nick Peters
                  (And I affirm the virgin birth)
                  What kind of game are we playing? Let’s plunge into the Deeper Waters and find out. I’m returning to my look at Edward Castronova’s book Life Is A Game, seeing as it was highly influential on my Defend Talk. At this point, he is asking what kind of game we are playing. We are going to … Continue reading Life Is A Game Walkthrough Part 5

                  Comment


                  • #10
                    What are the rules and how do I win?

                    -----------------

                    Do we play by the rules? Let's plunge into the Deeper Waters and find out.

                    Continuing our walkthrough of this book, we now come to a section about rules and why they matter. Many of us play games without rules every day. Nowadays, most video games don't even come with instruction booklets. When I was growing up, those booklets were a treat. If I found my old instruction books today from the games i got, I would probably look through them just to reminisce.

                    A lot of games we play are simple enough that we don't see a rule book. Most people have gone to a sporting event and understood what is going on in the field without sitting down and being told the rules of the game. When I was in DivorceCare and we had a get-together, we would sometimes go out in the yard and play Corn Hole. I never once read anything on the rules of corn hole, but they were simple enough to understand.

                    In our world, we also have rules for how to play the game. If you're a Christian, you can find some rules in the Bible, but certainly not all. There can even be debate over which rules apply and when. A favorite of internet atheists is to ask "Well why are you allowed to eat shellfish" as if they have just given a devastating blow to any Christian. (And to too many, they sadly have.)

                    Also, we have to understand what it is that we're playing the game for. What are the victory conditions. If you're playing Mario or Zelda, it's normally to rescue the princess. If an RPG, it's to defeat the main villain and save the world. If it's a puzzle game, it's to get a high score or finish a certain number of levels. Of course, there can be overlap.

                    What are our victory conditions?

                    Like the rules of the game, these aren't written out for us, aside from Scripture. C.S. Lewis once said that if a ship is at sea, it needs to know three things. Those are how to stay afloat, how to avoid hitting other ships, and why it's out there in the first place. I still remember the first time I heard that.

                    I heard the first two and those made sense, and yet the last one was the most important one really and I hadn't thought about that as something to think about. You have a lot of people today who are health enthusiasts and want to live a long and healthy life. There is plenty of information out there about how to do that, but where is the information on why to do that?

                    What about money issues? Plenty of people will teach you how to save money so that when you are in your senior years, you can have enough to live on. What is not taught is why you should want that in the first place. This is not to say that people don't have reasons for wanting health and wealth, but how many people think about what those reasons are?

                    We who are Christians need to think about this also. Is our goal just getting to Heaven? Then you have the question of why not become a Christian and just kill yourself? Why not just do evangelism by converting people and then killing them immediately so they can get there? Internet atheists are rightly answering this kind of theology with questions like this.

                    After all, the going to Heaven goal gives us something to die for, but really not much to live for. If you think this world is just going to be destroyed, why bother trying to save it and take care of it? Someone like myself looks at the world and sees the darkness and does my best to say "Challenge accepted." I was talking with someone within the past week about our city of New Orleans and told him that our city does have huge problems with realities like crime, but that just gives us a chance to shine all the brighter.

                    If we are playing a game and playing it to win, we need to think about these questions. How do we play it right and what are we playing it for? Without these, we will be less than valuable players. We might even lose the game.

                    In Christ,
                    Nick Peters
                    (And I affirm the virgin birth)
                    Do we play by the rules? Let’s plunge into the Deeper Waters and find out. Continuing our walkthrough of this book, we now come to a section about rules and why they matter. Many of us play games without rules every day. Nowadays, most video games don’t even come with instruction booklets. When I was … Continue reading Life Is A Game Walkthrough Part 6

                    Comment


                    • #11
                      How free are we?

                      --------------

                      What kind of freedom do we have? Let's plunge into the Deeper Waters and find out.

                      As an American citizen who was born here and has thus far never left the country, freedom is a big deal over here. It makes sense. The Pilgrims who came over here came in search of freedom. Our country fought a war in order for us to be free. We are called the land of the free and the home of the brave.

                      Many of us like freedom, but we don't think about what it is. In Castronova's book, we're going to be looking at two different kinds of freedom. The former is freedom-of or freedom-to. In this, you are free to do what you want, within certain parameters of course. You are free to have an affair with your neighbor if both of you agree. You are not free to murder your neighbor, even if for some reason both of you agreed to this. (Perhaps a convoluted plot involving insurance fraud?)

                      This is a freedom we're very big on today. A woman will proclaim proudly that she is free to have an abortion if she wants. If someone wants to do something that the world thinks is foolish, well it's a free country. You want to go and eat donuts for every meal every day? You can do that.

                      Freedom like this is saying you are free to do what you want. Many of us value that freedom. However, there is a freedom that takes it a step further.

                      Aquinas spoke of a freedom where you can do something free from guilty, anxiety, and stress. This is not that you are free to do what you want so much as you are free to want what you do. It's like the saying about a job. If you like what you do, you never have to work a day in your life.

                      What does this have to do with the book's thesis? It has a lot to say about how we can try to cheat the system. Some will try to game reality to get as much as they can while everyone else around them loses. They are free to do this.

                      However, there are still some rules that cannot be broken. You cannot put $2 in your piggy bank and then $2 more and somehow have $5. You are free to jump off of a building if you want to, but gravity might have a word to say to you when you hit the bottom. You are free to commit some crimes, but your society might have something to say and put you in jail.

                      This also has something to say about suicide. You are free to do this, but once you do this, the game is over. Dead men do not play any games.

                      In our world, we often want the former freedom, but think somehow we can escape the consequences. If you sleep around continuously, you should be able to avoid pregnancy and STDs. You should be able to eat whatever you want and live a healthy lifestyle. You should be able to avoid studying and still be able to ace all the classes that you have. You should be able to be a deadbeat employee and still be kept on board and get a raise.

                      Such freedom doesn't really exist. Every choice has consequences. There are tradeoffs with every decision that we make. Some are minor and inconsequential. Some are huge with major consequences.

                      This means that we have to choose how we will play the game very carefully. We can play as if we think we are an exception to the rules, but reality is under no requirement to comply to that. If we try to go against reality, and I contend that with transgenderism and the redefinition of marriage our society is very much doing that, reality will eventually come back and hit us hard.

                      We can say God is loving, and that is true, but even love does not mean freedom from consequences. Most of us have been in a position where being loving to someone seemed to be very unloving at the time, perhaps to both of us. It meant letting them suffer with a bad decision. Parents have to do this regularly.

                      Not only that, we suffer from the bad decisions of others. None of us is immune to suffering. For we who are Christians, it's extremely arrogant for us to think the Son of God was not spared the worst suffering when He walked the Earth, but somehow we will get a free pass.

                      I would that every day I could tell you all that I am not divorced, but every day I have to face that reality and it still stings every day. However, under freedom, I have a choice on how to respond to it and my choice is to do my best to live every day and overcome whatever led to that horrible event and work towards my goal of remarriage. It would be great if I lived in a world where I am understood and I don't have to learn all these social skills that I don't get at all and seem pointless, but such is not the world I live in.

                      If I am to play the game well, I need to understand how it works and so do you. This is where our worldview thinking comes into the picture. If we choose the wrong worldview, then we will suffer for it. If Christianity is true and we live like atheism is true, then there are consequences. If atheism is true and we live like Christianity is, then there are consequences. We all must weigh out those consequences and go beyond more than just a strong feeling or hope that one of those is true.

                      I still choose the Christian side to this day since I am convinced that is where the evidence of reality points, but I know there are still consequences. I have to live a certain way. There are things I can want to do but I cannot do because of the decisions I make. This is something everyone has to decide. Say what you will about Pascal's Wager, but every one of us has to make it somehow. We all have to say this is how I'm going to believe reality works and I will live accordingly.

                      However, we have the added difficulty that we don't agree how the game is played. A few weeks ago, I had a get together over here that involved playing Super Smash Brothers Ultimate. While we all had varying skill levels, we all knew there were rules to the game and it had to be played a certain way. We could have made some artificial rules, such as my being handicapped somehow, but we would have agreed on those.

                      Our society can be difficult today because we have many vastly different views on how the world works and how to function in it. There are people today who still live as if the world is in a past era and that if you just say what the Bible says, everyone will agree with it. There are some like myself who agree with Scripture, but knows that not everyone else does and you need to be able to make a case from multiple fronts. There are some who think it's just a book of fairy tales with perhaps some good bits on living, but nothing to live your life by.

                      And we all have to live together somehow.

                      This makes freedom hard, but this is how we are all playing the game. Every day we get up and face reality, we agree that we will play. Our job at the start is to find out how we think the game is to be played and do so to the best of our ability. We are free to do as we please to an extent, but hopefully, we will be free from guilty, worry, and stress, and live our lives enjoying what we do.

                      In Christ,
                      Nick Peters
                      (And I affirm the virgin birth)
                      What kind of freedom do we have? Let’s plunge into the Deeper Waters and find out. As an American citizen who was born here and has thus far never left the country, freedom is a big deal over here. It makes sense. The Pilgrims who came over here came in search of freedom. Our country … Continue reading Life Is A Game Walkthrough Part 7

                      Comment


                      • #12
                        What does data tell us?

                        ------------------

                        What is information? Let's plunge into the Deeper Waters and find out.

                        Data. It's all around us. When we open up the internet, we are bombarded with information. Nowadays, there is constant talk about fake news and no matter what political side one is one, everyone agrees that some news is fake news, whether you think it's Fox or CNN. We all laughed at the old State Farm commercial that said you couldn't put anything on the internet if it wasn't true. We also all laugh at the idea that April 1st is the one day everyone checks everything before they share it on the internet.

                        Something interesting about information is that though it travels through material means most often, it itself is not material. If you read this blog, you do not take the information out of it in a way that no one else has access to that information. The information is expressed in the material form of a screen, but it is not that form.

                        This also gets us then into imagination. We can take the information we have and combine it in ways that do not really exist. In the gaming world, Pokemon is one of the best examples I can think of this. One takes multiple creatures and types together and combines them to form new creatures with new abilities.

                        When a new generation comes out, it is always asked what new creatures will be used this time that have not been used before. For instance, this last generation had a peacock, a flamingo, and a dolphin. With imagination, while we are making things that are new, we are still only taking existing ideas and combining those with other ideas to make new things.

                        Consider the idea of taking adjectives and combining them with nouns that they normally wouldn't be used with and lo and behold, you get something that is new. For instance, what if we took the noun "cat" and combined it with the verb "purple"? We are not used to seeing purple cats. I certainly can't think of any purple cats that exist.

                        Somehow, we make things that are in some sense real. They are not real in the world outside of our minds, but they still have some kind of reality to them. We can have a discussion about the nature of Superman all the while knowing that Superman doesn't really exist. He is a figment of the imagination in one sense, but at the same time he is an icon and a "real" figure that we talk about.

                        As a Smallville fan, when I was at work and wanted a Halloween costume, I would wear a Smallville T-shirt and change my name badge to say "Clark Kent." No one saw that and thought "What an interesting name." Everyone who actually noticed it would recognize immediately that Clark Kent is Superman.

                        What has this to do with our game? All of our game like any other game is still information. When I boot up a console game at my home, there is information being displayed on my screen, often in a visual form, and I am using the information that existed in the imaginations of other people and seeing it given a quasi-reality on my screen. When I play a game like D&D, I have to rely on imagination to see how the story works and my companions do the same. It will be an odd game if I imagine a dragon while my companion imagines a goblin.

                        All of this will be relevant as we go on, but for now, let's realize the role information plays in our lives.

                        In Christ,
                        Nick Peters
                        (And I affirm the virgin birth)
                        What is information? Let’s plunge into the Deeper Waters and find out. Data. It’s all around us. When we open up the internet, we are bombarded with information. Nowadays, there is constant talk about fake news and no matter what political side one is one, everyone agrees that some news is fake news, whether you … Continue reading Life Is A Game Walkthrough Part 8

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                        • #13
                          The journey of discovery.

                          ----------------

                          What can we discover about the game? Let's plunge into the Deeper Waters and find out.

                          Imagine a large table with a big jigsaw puzzle on it, except the puzzle is broken apart. No two pieces are together. You also don't have a picture of the box, so there's no telling at the start what the picture is. However, you are intrigued and sit down and do what most people do, start working on the edge first and the corners, and bit by bit, you piece it together. Slowly it dawns on you as you continue what the picture is and when you put the final piece in eventually, you see how it all fit together.

                          That is fun.

                          You also know it's fun because you keep doing it even though there is no force external to you compelling you. There's no seeming reward to the puzzle beyond just doing the puzzle. No one is forcing you or even bribing you to do this.

                          This is akin to the world we are in.

                          We are thrust in a world that there are some things that we can't change about the world, such as laws of math, but there are things we can change, such as ourselves, and to an extent, the world around us. Everything we can do you can say is a power that we have. We are here in this world and we are on a quest to discover who we are an why we are here.

                          That's also fun.

                          In looking at the book Life Is A Game, Castronova argues that this way the world is is fun. From a design perspective, this is good game design. Discovery is something we tend to really enjoy. How much of it is in our popular media? We watch a TV series or movie intrigued by the plot wondering what will happen next. When we play games, even after beating a video game, there's still talk about how exciting it is to discover new things in games. It has been talked about on the web that years after Super Mario World came out, now it is being found you can defeat a Big Boo on a castle by sliding, or how years later in The Legend of Zelda: The Wind Waker, you can beat the first boss, an evil plant, by bringing pure forest water.

                          Discovery is fun.

                          How do we know this? We do it on our world! What is science but the constant process of discovery? What was philosophy at the start but man thinking about the world and learning about it? How much of religion is seeking to understand the divine and relate to it properly?

                          There are things that are certain for us, such as the laws of math will hold and the sun will rise in the East tomorrow, but there are many uncertainties. Some of those we don't like, but some we do. We wake up in the morning and none of us knows exactly what will happen that day. We can have a general idea, but we don't know. For all I know, I could meet today for the first time a girl I will wind up marrying. I mean, if I do remarry, which I hope, I have to meet her some day. Right? Maybe I already have, but if I haven't, maybe today is the day.

                          Maybe today you'll get a big promotion at your job. On the other hand, maybe you'll learn you have cancer today. Anything can happen possibly, good or bad. We don't know. We can live in terror or in curiosity. This game is not simple that we are in. It is full of constant surprises and new challenges thrown at us regularly.

                          It is also a lot more enjoyable to see life as an adventure, which works well with theism. This life is not an accident. We are here purposefully and for a reason. Our questing does have a purpose. We are automatically in a game much bigger than ourselves.

                          As we continue on, hopefully, we will learn how to do the adventure well.

                          In Christ,
                          Nick Peters
                          (And I affirm the virgin birth)
                          What can we discover about the game? Let’s plunge into the Deeper Waters and find out. Imagine a large table with a big jigsaw puzzle on it, except the puzzle is broken apart. No two pieces are together. You also don’t have a picture of the box, so there’s no telling at the start what … Continue reading Life Is A Game Walkthrough Part 9

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